Your Mother-in-Law, the Sociopath

Anyone who writes crime fiction, especially novels about a serial killer, is familiar with the sociopathic personality. But not all sociopaths are killers. Some psychologists estimate that there are thirty thousand psychopaths who are not serial killers for every one who is. So who are these non-killing psychopaths? Your neighbor, perhaps, or your mother-in-law. Maybe even the psychologists who came up with the sociopathic profile. Possibly even you.

Abused children who were not born with a sociopathic personality usually grow up to lead normal lives. Sociopaths who were not abused usually grow up to lead normal lives or lives that mimic normalcy. Sociopaths sometimes become killers because of childhood abuse, and sometimes they become killers simply because they want to. (The killer in the Dutch version of The Vanishing was a classic sociopath who killed to see what it would feel like.)

Even if you don’t write crime fiction, familiarity with the sociopathic personality can help you create dynamic characters and even interesting dialogue. For example, sociopaths frequently use contradictory and illogical statements such as “I never touched her, and anyway, she wanted it.”

A sociopath has difficulty connecting to others, though people often like them. They are charming, glib, witty, and use captivating body language. Because of their impulsiveness, need for excitement, poor behavior controls, and lack of responsibility, they can be fun companions, but because they lack empathy, conscience, and remorse, they can never truly connect with anyone.

Other characteristics of the sociopath are shallow emotions, egocentricity, lying for no reason, no need to conform to societal standards, the skill to detect and exploit the weaknesses of others. They are also well satisfied with themselves, never looking back with regret or forward with concern.

One characteristic that keeps a sociopath from being a good fiction hero is that in fiction heroes need to change during the course of the novel, and sociopaths have solid personalities that are extremely resistant to outside influences. But, being the manipulative creatures that they are, they can make us believe they have changed.

Sounds to me like an interesting character. With or without the killing.

 

Stories, Cliches, and Finding the Truth

We are steeped in story. From birth to death, story forms our lives. For some people — writers, quasi-hermits, employees of the publishing, movie, and television industries — story is their life. More stories are available to us in more media than ever before in history, including the stories we share with each other and ourselves. What is a daydream if not a story of the future we tell ourselves? And at night, while sleeping, our dreams tell us other stories. No wonder we have such a hard time finding a story that is not clichéd.

But they do exist. In fact, anyone can write a non-clichéd story if he or she does the work to find the truth of the story, but all too often writers with nothing to say look to books and movies for the truth and end up with rehashed forgeries.

Stories of pattern killers (serial killers by another name) became clichéd very quickly. How many times have we heard or read that same bit about the killer being a white male between the ages of . . . Never mind. You probably know it better than I do. Because so many writers borrowed their truths from previous stories about pattern killers, the only thing new they had to add was the grisly murder pattern, each one more gruesome than the last. The way to tell a non-clichéd serial killer story is to find the truth: in a bizarre sort of way, a pattern killer story is romance between the killer and the hunter. Their relationship forms the story, not the murders. And, on a deeper level, it is the story of the hunter finding the killer within himself. Thomas Harris portrayed this brilliantly in The Red Dragon, but when he wrote Hannibal, he chose grisliness over truth. You may not agree with me about the truth of the pattern killer story, but that is my truth. It is up to you to find your own truth.

So how do we do we find the truth for our stories, not just pattern killer stories? By going small, by knowing everything possible about our characters, the streets they walk, the way they think, the places and people that make up their world. David Morrell traveled to get the feel of his settings, and he took survival courses to find out what his characters would experience in wild, but not all of us have the time, money, or inclination to travel to distant places or to take physically taxing courses. Nor is it necessary. We can find the truth in our own neighborhoods. We can walk the streets and take note of everything we see. How do those streets differ from any other we have traveled? By being true to character and place, we find the small bits of action that tell the story’s truth. We are used to thinking of action scenes as car chases, fights, and other horrifying events, but an action scene can be as subtle as a look or a touch of a hand. That is where the truth lies, in the unexpected details.

A story, when set in a particular place with a particular character, will have a truth that no other story has. If we have the patience and skill to find the story’s truth, our truth, we can tell it without reducing it to cliché.

The Most Wasted Day of All is That on Which We Have Not Laughed

The first half of a novel comes slowly for me. Some writers can sit down and let the story whoosh out of them, but I have to think of everything, to create everything, to draw in words the images I want readers to see. I castigate myself at times for writing so slowly, but if I finished the book quickly, I’d simply be adding one more unpublished novel to the world. And do we really need that?

So many books seem to be written as a way for writers and then later their readers to kill time. (Odd, how time such an ambiguous villain that we try to kill it while wishing we had more of it.) Perhaps books were always a way of wasting time. I came across this quote the other day: “Most of today’s books have an air of having been written in one day from books read the night before.” I can see you nodding your head in agreement. The interesting thing about this comment is that Nicolas-Sebastien Chamfort wrote it in the eighteenth century. (I don’t know who he is, either, other than that during the French revolution, he was an outspoken writer who botched his suicide. He died in 1794; his last words were, “And so I leave this world, where the heart must either break or turn to lead.”)

I try to write most days, but life tends to get in the way. Is it better to write or is it better to watch a movie with a friend? The friend, of course. And I know Chamfort would agree. He also said, “The most wasted day of all is that on which we have not laughed.”

But I am never far from my work-in-progress. As I watched the movie, Krippendorf’s Tribe, I found myself taking notes on all the things I would have to include in my apocalyptic novel to make my new society believable: rituals, games, dancing, stories. So I covered all the bases: I was with my friend, I laughed, I worked. Not bad for a night spent not writing.

Other nights when I can’t write, I edit. I know we’re told not to edit before we’ve written the entire novel, but if the first pages aren’t quite right, they niggle at me and keep me from continuing. But the words do add up, and by the second half of the novel, I know the characters, I have the story firmly entrenched in my mind, and sometimes, just sometimes . . . whoosh!

The Mythic Journey: Star Wars, Tin Cup, and Me

New writers often rail against formulas and rules in an attempt to find their own voice, but the rules of good writing and storytelling need not be formulaic. Nor do formulas themselves need to be formulaic.

The most prevalent formula for writing fiction is the mythic journey, and two of the most obvious examples of this template are The Wizard of Oz and Star Wars. Does anyone doubt that these two movies tell the same story? Yet the mythic journey is not always so obvious. Tin Cup, far from the plots and contrivances of The Wizard of Oz and Star Wars, follows the same basic structure as they do and is equally mythic.

The movie begins in Roy McAvoy’s ordinary world, a driving range. The main call to adventure comes when his friend Romeo suggests that Roy enter the U.S. Open. Roy refuses the call, not wanting to change his ways, but he agrees when he realizes it is a way of catching the interest of the woman he loves. The woman and Romeo act as Roy’s mentors, helping him prepare for the game. He crosses the threshold into the extraordinary world when he enters the U.S. Open. As in any mythic journey, other archetypical characters (non-stereotypical but recognizable) accompany the hero Roy and help, hinder, and cheer him along the way.

Roy wants to change, and he prepares for and passes first one test and then another. Then comes the big moment, the mythic moment. He fails the final test, losing the U.S. Open, but wins his personal quest. He makes the shot he knows he can make, and he returns to the ordinary world with his ladylove. At the end he attempts to figure out what he learned, and recommits himself to another quest, next year’s U.S. Open.

Because of mythic journey formula, Tin Cup is not simply an amusing movie but is the quintessential story: an ordinary person who transforms himself into an extraordinary one.

In my own mythic journey as a writer, I have learned not to be afraid of formulas and rules, but rather to embrace them and make them my own. I hadn’t considered using the mythic journey formula again, since I already used it for my novel Daughter Am I, but my work-in-progress is the story of an ordinary man who is transformed into an extraordinary one, so whether I like it or not, I will be following the formula to a certain extent.

And I do like it. Perhaps it will give my novel a mythic aura. Not a bad quality for any story.

On Writing: A Character’s Emotions

How would you react to the end of your world? In Groundhog Day, each morning was the same and only Phil Connors changed as he lived through the monotony of his new world. Interestingly enough, such monotony would make it easier for you to cope; you would know what each day would bring.

But what if the opposite were true? What if you woke up to a different world every day, where nothing was familiar and nothing made sense? You would learn to cope with the current day as best as you could, but the next day you would have to start coping all over again in an entirely different milieu. Even worse, everyone you know has disappeared. One day they were there, the next day . . . nothing.

In my current work in progress, my hero is struggling with this very problem, but it seems to me as if he’s being a bit too accepting of the situation. Dealing with his neurotic mother all his life could have trained him to be adaptable, which would make him accepting. He could be shell-shocked, which could explain his lack of emotion. He is dealing with the possibility that he’s gone crazy, which could further explain why he’s not emoting all over the place. And, to top it all off, he is in the denial stage regarding the deaths/deletion/disappearance of his mother and his friends.

But the question arises: are his the proper reactions for the situation? Could his restrained emotions be due to my lack of understanding of the human psyche, my inability to write emotional scenes, or perhaps simply my dislike of overly emotional characters?

Emotions are seldom pure and simple; they come mixed, like love and hate, fear and attraction. Sometimes they are inappropriate, such as laughter at funerals, anger at imagined slights. Some people have extreme emotional swings, and other people react unemotionally no matter what happens. And sometimes, the more outrageous the situation, the less emotion it garners.

With such wildly divergent possibilities, in the end, it comes down to what I can make the reader believe, and more importantly, what I can make myself believe. If I believe his reactions are the proper ones, I can write them properly. I like the idea that he is a stoic guy moving through his changing world until one insignificant problem arises to send him over the edge. But if he is that stoic, will he go over the edge? I think not.

And so it goes.

Five against one hero. Whap. The hero is down. The end.

In a previous post, I mentioned that I needed to fill a hole in my work-in-progress. As it stands now, everyone my hero knows disappears, leaving him alone for too many pages. I have a hard time writing scenes that come alive with only a single character; I need another character contributing to the conflict or providing a sounding board for the hero. The hero will have a cat for a while, which doesn’t really help. The cat is an ally (perhaps) and is not a source of conflict. Besides, writing dialogue for a cat is difficult unless he is a talking cat, and the story is silly enough without that.

Suzanne Francis, author of Heart of Hythea, commented that she found writing scenes with lots of characters even more difficult than writing for one or two. I have to agree. As difficult as it is to make a scene with a single character come alive, having a whole cast of characters interacting is worse. I picked up a book today about a group of women who banded together to avenge those who had wronged them, but I couldn’t get into it. Too many characters to keep track of and try to identify with.

Perhaps a crowd action scene wouldn’t be that difficult. Short sentences and pithy identifiers might make it seem as if a lot is going on. But the most compelling conflicts are usually between a protagonist and a single antagonist (human or nonhuman). Ever notice how in movies, whenever one hero is pitted against a multitude of bad guys, the bad guys take numbers and stand around waiting to be called? I always thought it was silly, but the reality doesn’t make for much of a story. Five against one. Whap. The hero is down. The end.

Dialogue with two people is easy. You don’t need many speaker attributes because they can take turns conversing. And you know who is in conflict. With several people, you have a litany of he said/she saids, dispersed conflicts, and long drawn out conversations. In real life, people talk over each other, which can’t be easily portrayed in a book. (Or even in a movie - in the nineteen seventies they tried for realism in dialogue with two people talking at the same time, and it was very confusing. And annoying.)

I read a bit of advice once to the effect that if you have several people in a restaurant scene, for example, have all but two characters go to the restroom, tablehop or whatever to get them out of the way. That way you can have both: a big group and a focused discussion.

Later in my work, I will have to deal with the problem of too many people in a scene, but for now I have the opposite problem.

So. A talking cat is out. But what about talking sheep?

Dialogue Envy

Books on how to write dialogue often suggest we listen to people talk. Sounds like good advice, but have you ever truly listened? “We . . . um . . .  we, like . . . you know . . . we stammer and like we repeat ourselves and um . . . you know.”

Even when we speak coherently, we don’t converse. We lecture. We tell long, boring, convoluted stories. We interrupt others and talk over them. We use clichés. We tell jokes that take forever to get to the punch line. None of which helps us write dialogue. If characters in books talked the way we talk in real life, who would bother reading? We want our characters to sound like us, just not talk like us. We also want their conversations to be witty, to the point, and conflicted.

Many authors seem to think bickering is a way of showing that conflict, or maybe they think it is witty and to the point, but it isn’t. At least not for me. I find it distracting, especially if the two bickerers are supposed to be a romantic couple. The more they insult each other, the less it seems like foreplay and the more it seems like plain old-fashioned meanness.

Last night I watched But Not for Me, a romantic comedy written by Rob Lipton, starring Clark Gable, Lilli Palmer, and Lee J. Cobb. And I got dialogue envy. Every word those three spoke shimmered brightly. When the romantic couple got together at the end, even though they’d been in conflict during the entire movie, I could believe they were in love.

Watching the movie, I discovered a few things about Lipton’s writing. He did not write dialogue that rambled, going nowhere. He did not write dialogue that distracted from the story; it was the story. And he most assuredly did not write dull dialogue.

Now if only I could figure out what he did write, rather than what he did not!

Imploding Lifeless Descriptions

Although I am not a fan of long descriptive passages, or even short ones that add nothing to the story, I do think that setting is important. We readers need to know where we are, and why. We need enough description to get our imaginations flowing, though not so much that we feel the story is the author’s alone; we want to be a participant in the process.

Setting need not be static. It can be a character with its own personality, scars, weaknesses, strengths, emotions, and moods. Like the other characters in the story, we should get to know it little by little, not in big chunks of exposition. And, like the characters, it should change; or at least our perception of it should change.

As I mentioned in my previous post, the space given to description should be in relation to its importance. There is no point in writing a long description of a setting that will disappear from the book before the readers have fixed it in their minds. For one thing, it delays the action unnecessarily; for another, readers won’t forgive the false impression.

For my work in progress, I envisioned a fabulous pet store. It was a standalone building with its own parking lot. The building was in the shape of a U, with the main room across the front and two wings. Because it was once a doctor’s office, there were several little rooms in each wing. My character, Chip, created special habitats in the rooms, like a mini forest for the owl and a large terrarium for the reptiles. In the center of the U was a courtyard that the doctors once used for an outdoor eating area, but Chip had enclosed it with wire mesh, filled it with exotic plants and small trees, and used it as a retreat for the birds and small animals.

As I was designing the store, I encountered several problems: the birds were tropical, and would not have done well outside in Denver’s harsh climate. The terrariums for the reptiles would turn into charnel houses because the creatures would eat each other. But even with the problems, I was loath to implode my store; I spent a lot of time creating it and I thought it was a great idea.

Then I started writing it. To make it more than a lifeless description such as the one here, I had to give it several paragraphs and for what? Within a few short chapters the store would disappear (along with the entire neighborhood). It didn’t make sense to give so much space to something that was obviously unimportant when a plain old store would work just as well and with fewer descriptive words to delay the action. Besides, anything the fabulous store said about Chip was more entertainingly portrayed by his relationship with the animals.

While my setting — Denver in the not too distant future — is important, the store wasn’t. Whatever words I would have wasted on the store, I will spend creating a living, changing, vital setting for Chip to interact with. Because of that interaction, I won’t need long descriptive passages for readers to skim over.

That’s the plan, anyway.

Books Are Not Movies

Many writers see their novels as movies, picking a cast to portray their characters, visualizing scenes as they would play on the screen. But books are not movies. A movie set can be seen in an instant and does not detract from the action, while a long passage in a book describing that same scene postpones the action, making today’s readers impatient. (Action in a novel, as I am sure you know, is any forward motion that fosters change in the characters: dialogue, physical interactions, even a simple touch of the hand.)

Nor is a book a movie script. Some novelists are so enamored with envisioning their book as a movie that they omit descriptions altogether. They tell their story mostly by dialogue, which leaves readers untethered, “like water, willy-nilly flowing.”

If two characters are having an argument, for example, it is necessary for readers to know where it is taking place. An argument in a pub is different from an argument in a bedroom, but they don’t need a long description of the bar or the bedroom to get involved with the characters; a few significant details will anchor the scene in their minds. A detailed set is necessary for a movie’s verisimilitude, but those same details negate a novel’s illusion of being true. Do you stop in the middle of an argument to note the contents of the room? If you do, you lose not only your focus, but the argument as well.

Even a short descriptive passage can negate the illusion if the object or setting described has no significance to the story. A lamp may be placed on a side table in a movie set for no reason other than the set designer liked the way it looked, but if an author spends many words describing that same lamp, there has to be a reason. Perhaps it is a source of contention between characters. Or perhaps one character will bash another over the head with it.

So, if you visualize your novel as a movie, don’t describe everything you see. Describe only what is important, (what is important to the characters or to the story, not what is important to you as a writer) and then . . . ACTION!

And the Tension Builds . . . Yawn

Alfred Hitchcock is often referred to as the master of suspense, but I find his movies dreary. The tension rises at a leisurely pace and there is nothing to relieve the single grey note of suspense. By the time I am halfway through one of his films, I hope that everyone dies and gets it over with.

For me, the problem with his movies is that he has no sense of humor. A bit of comic relief would give the films color, would make the suspense more surprising by comparison and the revelations more shocking. Anyone who is familiar with color knows that this works. Yellow is brighter in the presence of purple, its direct opposite on the color wheel, than in the presence of any other color, and purple is more vibrant in the presence of yellow.

I am trying to cultivate humor so that I don’t turn out to be a single-grey-note writer. I’m not planning to add slapstick to an otherwise serious story; nor am I planning to use a lot of clever quips and one-liners. They get annoying after a while, and overshadow the plot. A touch of quiet humor works just as well and makes readers (or film watchers) let down their guard so they are more susceptible to deadly thrusts.

There are many ways of being humorous. One can juxtapose different character types as I did in Daughter Am I. I did not intend for the book to be humorous, but parts of it ended up that way because of Mary’s relationship with the old gangsters. The humor did not come from the age difference but from value differences. The old gangsters had no problem breaking the law, and Mary did.

One can also have a character say or do the opposite of what is expected. The classic Lou Grant remark from Mary Tyler Moore is a good example: “You’ve got spunk,” a pause, then, “I hate spunk.” Or one can have a character struggle to come up with a witty remark and finally come out with a simple “Hi.”

Humor does not come naturally to me, but then, even funny people have to work at it. Agents and editors have rejected me because they say they don’t fall in love with my characters. Maybe a bit of humor will make my characters more lovable. It will certainly make writing them more fun. At the very least, they (and my books) will not be colorless.

My novel Daughter Am I is a semi-finalist in the Amazon Breakthrough Novel Award contest. You can see and review my entry here.